Concept

Ideas on the drawing board

Early wireframes. Nothing here is final; it shows where Madesko is heading.

Wireframe

Play screen

The text-first screen: a log of the world, a round minimap, bars for health, spirit and stamina, and a command line.

Madesko Map Graphical stats: health spirit staminamapThe Market SquareStone well at the centre, stalls around it.Exits: north, south, east, west.Brannoc the baker is here.> walk north_
Wireframe

Graphical view

A second window that follows the same live game in 3D, with emotes and a text console on the backtick key.

minimap` console[bow] [kiss] [hug] [wave]
Wireframe

Character creator

A deep, slow-to-finish creator: peoples, face, body, physics and cosmetics, built for thirty minutes of tweaking.

Race / peopleFace Hair SkinBody: slidersPhysics: softnessOutfits and cosmeticsSave likeness
Wireframe

Battle planning

Everyone plans in secret; actions resolve fastest first, then the round plays out.

Round 3 · everyone plans in secret · 0:42 leftYour groupEnemiesAldric speed 14Mera speed 9Field mouse x3Plan: [strike] [guard] [cast] [item] [flee]Actions resolve fastest first