Server Health
How the world is running
One moment.
Live
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Share of one core the world is using, with the last two minutes.
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What the game process holds. Dotted line is the machine's total.
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How late the game loop runs. Under 50 ms is smooth.
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Characters in the world right now.
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Things players typed, per second.
Rooms
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Authored rooms plus map rooms made so far.
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Only these need to be kept awake.
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Map rooms created as people walk into them, since the last restart.
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Hand-written rooms: shops, halls, temples.
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How often a room was already there when asked for.
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Total times a room was looked up.
Machine and process
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1, 5 and 15 minutes across all cores.
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Processor cores on the host.
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JavaScript memory in use, of what is reserved.
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Used of total, host-wide.
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Since the last restart. Restarts happen when updates publish.
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Since the host last booted.
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Everything players have typed.
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Activity right now.
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Players connected, idle ones included.
Updates every few seconds.
These are measurements only. They never include names, addresses or where anyone is standing.