Skill Trees

What every guild teaches.

Each guild's stat bonuses, its skill tree, and every skill, spell and command it has, with what it does and what it costs.

How to read this

Train anything. Keep it all.

You can join every guild, and you keep what each one teaches. An ability needs both your level in that guild and your player level to reach the level it asks for, and guild levels stop at one hundred.

Stat bonuses stack across guilds. Each guild raises its own two attributes by one every three levels, and each of the others by one every ten.

Spells have 20 ranks, a new one every 5 levels. Each is stronger and costs more spirit, and the stronger damage spells take longer to cast. Skills and class commands stay as they are, and grow with your attributes. Each guild's class command is the one thing only that guild can do.

Passives come from your people, not your guild. You will find every people's gifts on the Peoples page.

Guild master: Skjarl, the Mighty

Fighter

Steel answers when words fail. Hold the line.

Every level here raises Strength and Vitality fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 3 levels+3+16+33
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 3 levels+3+16+33
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Taunt
    1. 1level
  2. Power Strike
    1. 1level
  3. Shield Wall
    1. 5level

Abilities

Power Strike

Skill

Put your whole weight behind one swing. It is the plainest thing a fighter knows, and the one that still works at the end of a long day.

Unlocks
Level 1
Cost
10 stamina
Target
One enemy
Type
Physical

180% power, reaches the front row while anyone stands there.

Taunt

Class command

Bang your shield and make it personal. Every attack in the fight comes to you for two rounds, and you brace a little as they arrive.

Unlocks
Level 1
Cost
6 stamina
Target
Yourself
Type
Physical

Taunting for 2 rounds (you). Guarded for 1 round (you).

Shield Wall

Skill

Plant your shield beside a friend. For two rounds, both of you shrug off half of what lands.

Unlocks
Level 5
Cost
12 stamina
Target
One ally
Type
Physical

Guarded for 2 rounds. Guarded for 2 rounds (you).

Guild master: Mistress Penelope

Thief

What is yours was always borrowed. Light fingers. Longer memories.

Every level here raises Dexterity and Intellect fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Steal
    1. 1level
  2. Pickpocket
    1. 1level
  3. Backstab
    1. 5level

Abilities

Pickpocket

Skill

A hand in a pouch while its owner is busy. You come away with a few coins, and no one is any the wiser.

Unlocks
Level 1
Cost
5 stamina
Target
One enemy
Type
Physical

Steal

Class command

Take something the creature is carrying, right out of the fight. Your dexterity decides whether you get away with it.

Unlocks
Level 1
Cost
8 stamina
Target
One enemy
Type
Physical

Backstab

Skill

Wait until the target is looking at someone else, then strike. Against a foe who is not watching you, the blow lands twice as hard.

Unlocks
Level 5
Cost
12 stamina
Target
One enemy
Type
Physical

140% power, 200% when the target is not watching you.

Guild master: Master Sombre

Sorcerer

It was in the blood all along. Power that was never taught.

Every level here raises Intellect and Spirit fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 3 levels+3+16+33
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Overchannel
    1. 1level
  2. Arcane Bolt
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Surge
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Arcane Bolt

Spell

Raw power, thrown from the hand. No element, no flourish, and it reaches any row.

Unlocks
Level 1
Cost
6 spirit
Target
One enemy
Cast
Instant
Type
Arcane

150% power, reaches any row.

All 20 ranks
RankLevelPowerCostCast
Arcane Bolt I11.0x6 spiritInstant
Arcane Bolt II61.4x8 spiritInstant
Arcane Bolt III111.8x9 spirit2 turns
Arcane Bolt IV162.2x11 spirit2 turns
Arcane Bolt V212.6x12 spirit2 turns
Arcane Bolt VI263.0x14 spirit2 turns
Arcane Bolt VII313.4x15 spirit3 turns
Arcane Bolt VIII363.8x17 spirit3 turns
Arcane Bolt IX414.2x18 spirit3 turns
Arcane Bolt X464.6x20 spirit3 turns
Arcane Bolt XI515.0x21 spirit3 turns
Arcane Bolt XII565.4x23 spirit3 turns
Arcane Bolt XIII615.8x24 spirit4 turns
Arcane Bolt XIV666.2x26 spirit4 turns
Arcane Bolt XV716.6x27 spirit4 turns
Arcane Bolt XVI767.0x29 spirit4 turns
Arcane Bolt XVII817.4x30 spirit4 turns
Arcane Bolt XVIII867.8x32 spirit4 turns
Arcane Bolt XIX918.2x33 spirit4 turns
Arcane Bolt XX968.6x35 spirit4 turns

Overchannel

Class command

Pay in blood, not spirit. You give up a tenth of your health, and the next spell you cast comes out twice as strong.

Unlocks
Level 1
Cost
10% of your health
Target
Yourself
Type
Arcane

Overchannel for 2 rounds (you).

Surge

Spell

Two bolts in the space of one, each a little weaker than a single bolt, and both aimed at the same foe.

Unlocks
Level 5
Cost
16 spirit
Target
One enemy
Cast
Instant
Type
Arcane

2 hits of 130% power, reaches any row.

All 20 ranks
RankLevelPowerCostCast
Surge I51.0x16 spiritInstant
Surge II101.4x20 spiritInstant
Surge III151.8x24 spirit2 turns
Surge IV202.2x28 spirit2 turns
Surge V252.6x32 spirit2 turns
Surge VI303.0x36 spirit2 turns
Surge VII353.4x40 spirit3 turns
Surge VIII403.8x44 spirit3 turns
Surge IX454.2x48 spirit3 turns
Surge X504.6x52 spirit3 turns
Surge XI555.0x56 spirit3 turns
Surge XII605.4x60 spirit3 turns
Surge XIII655.8x64 spirit4 turns
Surge XIV706.2x68 spirit4 turns
Surge XV756.6x72 spirit4 turns
Surge XVI807.0x76 spirit4 turns
Surge XVII857.4x80 spirit4 turns
Surge XVIII907.8x84 spirit4 turns
Surge XIX958.2x88 spirit4 turns
Surge XX1008.6x92 spirit4 turns

Guild master: Master Icarya

Abjurer

Every door can be closed. Wards, and what they keep out.

Every level here raises Wisdom and Spirit fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 3 levels+3+16+33
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Reflect
    1. 1level
  2. Ward
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Dispel
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Ward

Spell

A shimmering skin of force around one ally, which soaks up damage for three rounds. It grows stronger with your wisdom.

Unlocks
Level 1
Cost
8 spirit
Target
One ally
Cast
Instant
Type
Arcane

Warded for 3 rounds.

All 20 ranks
RankLevelPowerCostCast
Ward I11.0x8 spiritInstant
Ward II61.4x10 spiritInstant
Ward III111.8x12 spiritInstant
Ward IV162.2x14 spiritInstant
Ward V212.6x16 spiritInstant
Ward VI263.0x18 spiritInstant
Ward VII313.4x20 spirit2 turns
Ward VIII363.8x22 spirit2 turns
Ward IX414.2x24 spirit2 turns
Ward X464.6x26 spirit2 turns
Ward XI515.0x28 spirit2 turns
Ward XII565.4x30 spirit2 turns
Ward XIII615.8x32 spirit2 turns
Ward XIV666.2x34 spirit2 turns
Ward XV716.6x36 spirit2 turns
Ward XVI767.0x38 spirit2 turns
Ward XVII817.4x40 spirit2 turns
Ward XVIII867.8x42 spirit2 turns
Ward XIX918.2x44 spirit2 turns
Ward XX968.6x46 spirit2 turns

Reflect

Class command

Set a mirror around one ally. The next spell aimed at them turns back on the one who cast it.

Unlocks
Level 1
Cost
10 spirit
Target
One ally
Type
Arcane

Reflecting for 2 rounds.

Dispel

Spell

One word that undoes other magic. Use it to strip the good effects from an enemy, or the bad ones from a friend.

Unlocks
Level 5
Cost
8 spirit
Target
Anyone
Cast
Instant
Type
Arcane
All 20 ranks
RankLevelPowerCostCast
Dispel I51.0x8 spiritInstant
Dispel II101.4x10 spiritInstant
Dispel III151.8x12 spiritInstant
Dispel IV202.2x14 spiritInstant
Dispel V252.6x16 spiritInstant
Dispel VI303.0x18 spiritInstant
Dispel VII353.4x20 spirit2 turns
Dispel VIII403.8x22 spirit2 turns
Dispel IX454.2x24 spirit2 turns
Dispel X504.6x26 spirit2 turns
Dispel XI555.0x28 spirit2 turns
Dispel XII605.4x30 spirit2 turns
Dispel XIII655.8x32 spirit2 turns
Dispel XIV706.2x34 spirit2 turns
Dispel XV756.6x36 spirit2 turns
Dispel XVI807.0x38 spirit2 turns
Dispel XVII857.4x40 spirit2 turns
Dispel XVIII907.8x42 spirit2 turns
Dispel XIX958.2x44 spirit2 turns
Dispel XX1008.6x46 spirit2 turns

Guild master: Brother Balys

Cleric

Faith is a kind of light. Something listens.

Every level here raises Wisdom and Vitality fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 3 levels+3+16+33
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Prayer
    1. 1level
  2. Mend
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Sanctuary
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Mend

Spell

Close wounds on one ally with a touch and a word. It is the first thing a cleric learns, and the last they would give up.

Unlocks
Level 1
Cost
8 spirit
Target
One ally
Cast
Instant
Type
Holy

Heals at 200% power.

All 20 ranks
RankLevelPowerCostCast
Mend I11.0x8 spiritInstant
Mend II61.4x10 spiritInstant
Mend III111.8x12 spiritInstant
Mend IV162.2x14 spiritInstant
Mend V212.6x16 spiritInstant
Mend VI263.0x18 spiritInstant
Mend VII313.4x20 spirit2 turns
Mend VIII363.8x22 spirit2 turns
Mend IX414.2x24 spirit2 turns
Mend X464.6x26 spirit2 turns
Mend XI515.0x28 spirit2 turns
Mend XII565.4x30 spirit2 turns
Mend XIII615.8x32 spirit2 turns
Mend XIV666.2x34 spirit2 turns
Mend XV716.6x36 spirit2 turns
Mend XVI767.0x38 spirit2 turns
Mend XVII817.4x40 spirit2 turns
Mend XVIII867.8x42 spirit2 turns
Mend XIX918.2x44 spirit2 turns
Mend XX968.6x46 spirit2 turns

Prayer

Class command

Call a fallen friend back from the edge, at a quarter of their health. It can be asked only once in a fight.

Unlocks
Level 1
Cost
20 spirit
Target
One of the fallen
Type
Holy

Once per fight.

Sanctuary

Spell

Make holy ground where your side stands. For three rounds, every one of you takes a quarter less damage.

Unlocks
Level 5
Cost
14 spirit
Target
All allies
Cast
Instant
Type
Holy

Sanctuary for 3 rounds.

All 20 ranks
RankLevelPowerCostCast
Sanctuary I51.0x14 spiritInstant
Sanctuary II101.4x18 spiritInstant
Sanctuary III151.8x21 spiritInstant
Sanctuary IV202.2x25 spiritInstant
Sanctuary V252.6x28 spiritInstant
Sanctuary VI303.0x32 spiritInstant
Sanctuary VII353.4x35 spirit2 turns
Sanctuary VIII403.8x39 spirit2 turns
Sanctuary IX454.2x42 spirit2 turns
Sanctuary X504.6x46 spirit2 turns
Sanctuary XI555.0x49 spirit2 turns
Sanctuary XII605.4x53 spirit2 turns
Sanctuary XIII655.8x56 spirit2 turns
Sanctuary XIV706.2x60 spirit2 turns
Sanctuary XV756.6x63 spirit2 turns
Sanctuary XVI807.0x67 spirit2 turns
Sanctuary XVII857.4x70 spirit2 turns
Sanctuary XVIII907.8x74 spirit2 turns
Sanctuary XIX958.2x77 spirit2 turns
Sanctuary XX1008.6x81 spirit2 turns

Guild master: Master Malys

Monk

Nothing in the hands. Everything in the hands. Discipline of the body.

Every level here raises Dexterity and Wisdom fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Flurry
    1. 1level
  2. Open Palm
    1. 1level
  3. Still Mind
    1. 5level

Abilities

Open Palm

Skill

A strike so quick it lands first. Monks use it to begin a fight before anyone has quite noticed it has begun.

Unlocks
Level 1
Cost
6 stamina
Target
One enemy
Type
Physical

100% power, reaches the front row while anyone stands there.

Flurry

Class command

Four quick blows in one breath, each a little weaker than a full strike, and together worth far more.

Unlocks
Level 1
Cost
14 stamina
Target
One enemy
Type
Physical

4 hits of 60% power, reaches the front row while anyone stands there.

Still Mind

Skill

Breathe, and let everything go by. For three rounds, stun, sleep and silence slide off you.

Unlocks
Level 5
Cost
8 stamina
Target
Yourself
Type
Psychic

Still mind for 3 rounds (you).

Guild master: Sister Agnes

Inquisitor

Truth, extracted. Nothing stays hidden.

Every level here raises Strength and Wisdom fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 3 levels+3+16+33
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Condemn
    1. 1level
  2. Interrogate
    1. 1level
  3. Identify
    1. I2
    2. II7
    3. III12
    4. IV17
    5. V22
    6. VI27
    7. VII32
    8. VIII37
    9. IX42
    10. X47
    11. XI52
    12. XII57
    13. XIII62
    14. XIV67
    15. XV72
    16. XVI77
    17. XVII82
    18. XVIII87
    19. XIX92
    20. XX97
  4. Expose
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Interrogate

Skill

A hard question, asked with the fist. It hurts, and for two rounds the target hits a quarter weaker.

Unlocks
Level 1
Cost
8 stamina
Target
One enemy
Type
Psychic

80% power, reaches the front row while anyone stands there. Weakened for 2 rounds.

Condemn

Class command

Pronounce judgement. The damage grows with every harmful effect already on the target, so it is best saved until the others have done their work.

Unlocks
Level 1
Cost
12 stamina
Target
One enemy
Type
Holy

Identify

Spell

Take a foe's true measure. Its real health and stamina are shown to your whole party, in place of a rough percentage.

Unlocks
Level 2
Cost
4 spirit
Target
One enemy
Cast
Instant
Type
Psychic
All 20 ranks
RankLevelPowerCostCast
Identify I21.0x4 spiritInstant
Identify II71.4x5 spiritInstant
Identify III121.8x6 spiritInstant
Identify IV172.2x7 spiritInstant
Identify V222.6x8 spiritInstant
Identify VI273.0x9 spiritInstant
Identify VII323.4x10 spiritInstant
Identify VIII373.8x11 spiritInstant
Identify IX424.2x12 spiritInstant
Identify X474.6x13 spiritInstant
Identify XI525.0x14 spiritInstant
Identify XII575.4x15 spiritInstant
Identify XIII625.8x16 spiritInstant
Identify XIV676.2x17 spiritInstant
Identify XV726.6x18 spiritInstant
Identify XVI777.0x19 spiritInstant
Identify XVII827.4x20 spiritInstant
Identify XVIII877.8x21 spiritInstant
Identify XIX928.2x22 spiritInstant
Identify XX978.6x23 spiritInstant

Expose

Spell

Tear away what is hidden. Veils, dodges, counters and reflections are stripped from the target, and for three rounds it takes more damage from everyone.

Unlocks
Level 5
Cost
8 spirit
Target
One enemy
Cast
Instant
Type
Psychic
All 20 ranks
RankLevelPowerCostCast
Expose I51.0x8 spiritInstant
Expose II101.4x10 spiritInstant
Expose III151.8x12 spiritInstant
Expose IV202.2x14 spiritInstant
Expose V252.6x16 spiritInstant
Expose VI303.0x18 spiritInstant
Expose VII353.4x20 spirit2 turns
Expose VIII403.8x22 spirit2 turns
Expose IX454.2x24 spirit2 turns
Expose X504.6x26 spirit2 turns
Expose XI555.0x28 spirit2 turns
Expose XII605.4x30 spirit2 turns
Expose XIII655.8x32 spirit2 turns
Expose XIV706.2x34 spirit2 turns
Expose XV756.6x36 spirit2 turns
Expose XVI807.0x38 spirit2 turns
Expose XVII857.4x40 spirit2 turns
Expose XVIII907.8x42 spirit2 turns
Expose XIX958.2x44 spirit2 turns
Expose XX1008.6x46 spirit2 turns

Guild master: Master Willim

Summoner

You were not the only one called. Someone answers.

Every level here raises Intellect and Wisdom fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Empower Pet
    1. 1level
  2. Sacrifice Pet
    1. 1level
  3. Call Familiar
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  4. Bind Spirit
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Call Familiar

Spell

A small helper answers your call and fights at your side. It will not win the fight alone, but it will keep a foe busy.

Unlocks
Level 1
Cost
10 spirit
Target
No target
Cast
2 turns
Type
Arcane

Summons a companion.

All 20 ranks
RankLevelPowerCostCast
Call Familiar I11.0x10 spirit2 turns
Call Familiar II61.4x13 spirit2 turns
Call Familiar III111.8x15 spirit3 turns
Call Familiar IV162.2x18 spirit3 turns
Call Familiar V212.6x20 spirit3 turns
Call Familiar VI263.0x23 spirit3 turns
Call Familiar VII313.4x25 spirit3 turns
Call Familiar VIII363.8x28 spirit3 turns
Call Familiar IX414.2x30 spirit3 turns
Call Familiar X464.6x33 spirit3 turns
Call Familiar XI515.0x35 spirit3 turns
Call Familiar XII565.4x38 spirit3 turns
Call Familiar XIII615.8x40 spirit4 turns
Call Familiar XIV666.2x43 spirit4 turns
Call Familiar XV716.6x45 spirit4 turns
Call Familiar XVI767.0x48 spirit4 turns
Call Familiar XVII817.4x50 spirit4 turns
Call Familiar XVIII867.8x53 spirit4 turns
Call Familiar XIX918.2x55 spirit4 turns
Call Familiar XX968.6x58 spirit4 turns

Sacrifice Pet

Class command

Spend your companion completely. Its strength explodes on every enemy, and what is left returns to you as health and spirit.

Unlocks
Level 1
Cost
Free
Target
Yourself
Type
Shadow

Empower Pet

Class command

Lend your companion your own force. For three rounds it hits half again as hard.

Unlocks
Level 1
Cost
8 spirit
Target
Yourself
Type
Arcane

Bind Spirit

Spell

Bring something larger across to fight beside you. It costs a great deal of spirit, and it is worth it.

Unlocks
Level 5
Cost
24 spirit
Target
No target
Cast
2 turns
Type
Arcane

Summons a companion.

All 20 ranks
RankLevelPowerCostCast
Bind Spirit I51.0x24 spirit2 turns
Bind Spirit II101.4x30 spirit2 turns
Bind Spirit III151.8x36 spirit3 turns
Bind Spirit IV202.2x42 spirit3 turns
Bind Spirit V252.6x48 spirit3 turns
Bind Spirit VI303.0x54 spirit3 turns
Bind Spirit VII353.4x60 spirit3 turns
Bind Spirit VIII403.8x66 spirit3 turns
Bind Spirit IX454.2x72 spirit3 turns
Bind Spirit X504.6x78 spirit3 turns
Bind Spirit XI555.0x84 spirit3 turns
Bind Spirit XII605.4x90 spirit3 turns
Bind Spirit XIII655.8x96 spirit4 turns
Bind Spirit XIV706.2x102 spirit4 turns
Bind Spirit XV756.6x108 spirit4 turns
Bind Spirit XVI807.0x114 spirit4 turns
Bind Spirit XVII857.4x120 spirit4 turns
Bind Spirit XVIII907.8x126 spirit4 turns
Bind Spirit XIX958.2x132 spirit4 turns
Bind Spirit XX1008.6x138 spirit4 turns

Guild master: Uril the Hermit

Shapeshifter

Which face was yours? No one shape holds.

Every level here raises Vitality and Dexterity fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 3 levels+3+16+33
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Shift
    1. 1level
  2. Wolf Form
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Bear Form
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Wolf Form

Spell

Drop to all fours and run. As a wolf you are faster and fiercer, for as long as you keep the shape.

Unlocks
Level 1
Cost
8 spirit
Target
Yourself
Cast
Instant
Type
Nature
All 20 ranks
RankLevelPowerCostCast
Wolf Form I11.0x8 spiritInstant
Wolf Form II61.4x10 spiritInstant
Wolf Form III111.8x12 spiritInstant
Wolf Form IV162.2x14 spiritInstant
Wolf Form V212.6x16 spiritInstant
Wolf Form VI263.0x18 spiritInstant
Wolf Form VII313.4x20 spirit2 turns
Wolf Form VIII363.8x22 spirit2 turns
Wolf Form IX414.2x24 spirit2 turns
Wolf Form X464.6x26 spirit2 turns
Wolf Form XI515.0x28 spirit2 turns
Wolf Form XII565.4x30 spirit2 turns
Wolf Form XIII615.8x32 spirit2 turns
Wolf Form XIV666.2x34 spirit2 turns
Wolf Form XV716.6x36 spirit2 turns
Wolf Form XVI767.0x38 spirit2 turns
Wolf Form XVII817.4x40 spirit2 turns
Wolf Form XVIII867.8x42 spirit2 turns
Wolf Form XIX918.2x44 spirit2 turns
Wolf Form XX968.6x46 spirit2 turns

Shift

Class command

Change straight from one form to the other, for free, at the moment the fight changes.

Unlocks
Level 1
Cost
Free
Target
Yourself
Type
Nature

Bear Form

Spell

Grow heavy and slow to anger. As a bear you are tougher, and your wounds close by themselves.

Unlocks
Level 5
Cost
8 spirit
Target
Yourself
Cast
Instant
Type
Nature
All 20 ranks
RankLevelPowerCostCast
Bear Form I51.0x8 spiritInstant
Bear Form II101.4x10 spiritInstant
Bear Form III151.8x12 spiritInstant
Bear Form IV202.2x14 spiritInstant
Bear Form V252.6x16 spiritInstant
Bear Form VI303.0x18 spiritInstant
Bear Form VII353.4x20 spirit2 turns
Bear Form VIII403.8x22 spirit2 turns
Bear Form IX454.2x24 spirit2 turns
Bear Form X504.6x26 spirit2 turns
Bear Form XI555.0x28 spirit2 turns
Bear Form XII605.4x30 spirit2 turns
Bear Form XIII655.8x32 spirit2 turns
Bear Form XIV706.2x34 spirit2 turns
Bear Form XV756.6x36 spirit2 turns
Bear Form XVI807.0x38 spirit2 turns
Bear Form XVII857.4x40 spirit2 turns
Bear Form XVIII907.8x42 spirit2 turns
Bear Form XIX958.2x44 spirit2 turns
Bear Form XX1008.6x46 spirit2 turns

Guild master: The Warden

Druid

The wild remembers. It has been waiting.

Every level here raises Wisdom and Endurance fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 3 levels+3+16+33

Skill tree

  1. Overgrowth
    1. 1level
  2. Entangle
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Rejuvenate
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Entangle

Spell

Roots burst up around every enemy. For two rounds they cannot flee or move, and they act more slowly.

Unlocks
Level 1
Cost
10 spirit
Target
All enemies
Cast
Instant
Type
Nature

Rooted for 2 rounds. Slowed for 2 rounds.

All 20 ranks
RankLevelPowerCostCast
Entangle I11.0x10 spiritInstant
Entangle II61.4x13 spiritInstant
Entangle III111.8x15 spiritInstant
Entangle IV162.2x18 spiritInstant
Entangle V212.6x20 spiritInstant
Entangle VI263.0x23 spiritInstant
Entangle VII313.4x25 spirit2 turns
Entangle VIII363.8x28 spirit2 turns
Entangle IX414.2x30 spirit2 turns
Entangle X464.6x33 spirit2 turns
Entangle XI515.0x35 spirit2 turns
Entangle XII565.4x38 spirit2 turns
Entangle XIII615.8x40 spirit2 turns
Entangle XIV666.2x43 spirit2 turns
Entangle XV716.6x45 spirit2 turns
Entangle XVI767.0x48 spirit2 turns
Entangle XVII817.4x50 spirit2 turns
Entangle XVIII867.8x53 spirit2 turns
Entangle XIX918.2x55 spirit2 turns
Entangle XX968.6x58 spirit2 turns

Overgrowth

Class command

The ground itself takes a side. For three rounds your party heals a little each round, while the enemy wades through it.

Unlocks
Level 1
Cost
14 spirit
Target
No target
Type
Nature

Healing over time for 3 rounds. Slowed for 3 rounds.

Rejuvenate

Spell

Plant slow healing in one ally. It mends them a little each round for four rounds, and more if you are wise.

Unlocks
Level 5
Cost
10 spirit
Target
One ally
Cast
Instant
Type
Nature

Healing over time for 4 rounds.

All 20 ranks
RankLevelPowerCostCast
Rejuvenate I51.0x10 spiritInstant
Rejuvenate II101.4x13 spiritInstant
Rejuvenate III151.8x15 spiritInstant
Rejuvenate IV202.2x18 spiritInstant
Rejuvenate V252.6x20 spiritInstant
Rejuvenate VI303.0x23 spiritInstant
Rejuvenate VII353.4x25 spirit2 turns
Rejuvenate VIII403.8x28 spirit2 turns
Rejuvenate IX454.2x30 spirit2 turns
Rejuvenate X504.6x33 spirit2 turns
Rejuvenate XI555.0x35 spirit2 turns
Rejuvenate XII605.4x38 spirit2 turns
Rejuvenate XIII655.8x40 spirit2 turns
Rejuvenate XIV706.2x43 spirit2 turns
Rejuvenate XV756.6x45 spirit2 turns
Rejuvenate XVI807.0x48 spirit2 turns
Rejuvenate XVII857.4x50 spirit2 turns
Rejuvenate XVIII907.8x53 spirit2 turns
Rejuvenate XIX958.2x55 spirit2 turns
Rejuvenate XX1008.6x58 spirit2 turns

Guild master: Master Xintha

Necromancer

Death is a door, not a wall. The quiet ones obey.

Every level here raises Intellect and Spirit fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 3 levels+3+16+33
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Corpse Burst
    1. 1level
  2. Raise Bones
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Life Tap
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Raise Bones

Spell

A skeleton climbs out of the ground and fights for you. It asks for nothing and it does not complain.

Unlocks
Level 1
Cost
12 spirit
Target
No target
Cast
2 turns
Type
Shadow

Summons a companion.

All 20 ranks
RankLevelPowerCostCast
Raise Bones I11.0x12 spirit2 turns
Raise Bones II61.4x15 spirit2 turns
Raise Bones III111.8x18 spirit3 turns
Raise Bones IV162.2x21 spirit3 turns
Raise Bones V212.6x24 spirit3 turns
Raise Bones VI263.0x27 spirit3 turns
Raise Bones VII313.4x30 spirit3 turns
Raise Bones VIII363.8x33 spirit3 turns
Raise Bones IX414.2x36 spirit3 turns
Raise Bones X464.6x39 spirit3 turns
Raise Bones XI515.0x42 spirit3 turns
Raise Bones XII565.4x45 spirit3 turns
Raise Bones XIII615.8x48 spirit4 turns
Raise Bones XIV666.2x51 spirit4 turns
Raise Bones XV716.6x54 spirit4 turns
Raise Bones XVI767.0x57 spirit4 turns
Raise Bones XVII817.4x60 spirit4 turns
Raise Bones XVIII867.8x63 spirit4 turns
Raise Bones XIX918.2x66 spirit4 turns
Raise Bones XX968.6x69 spirit4 turns

Corpse Burst

Class command

Make use of the fallen. One dead combatant detonates, and everything on the other side is hurt by it.

Unlocks
Level 1
Cost
12 spirit
Target
One of the fallen
Type
Shadow

Life Tap

Spell

Open a vein and turn your own health into spirit. Dangerous, and sometimes the only way to finish the job.

Unlocks
Level 5
Cost
20% of your health
Target
Yourself
Cast
Instant
Type
Shadow
All 20 ranks
RankLevelPowerCostCast
Life Tap I51.0x20% of your healthInstant
Life Tap II101.4x20% of your healthInstant
Life Tap III151.8x20% of your healthInstant
Life Tap IV202.2x20% of your healthInstant
Life Tap V252.6x20% of your healthInstant
Life Tap VI303.0x20% of your healthInstant
Life Tap VII353.4x20% of your health2 turns
Life Tap VIII403.8x20% of your health2 turns
Life Tap IX454.2x20% of your health2 turns
Life Tap X504.6x20% of your health2 turns
Life Tap XI555.0x20% of your health2 turns
Life Tap XII605.4x20% of your health2 turns
Life Tap XIII655.8x20% of your health2 turns
Life Tap XIV706.2x20% of your health2 turns
Life Tap XV756.6x20% of your health2 turns
Life Tap XVI807.0x20% of your health2 turns
Life Tap XVII857.4x20% of your health2 turns
Life Tap XVIII907.8x20% of your health2 turns
Life Tap XIX958.2x20% of your health2 turns
Life Tap XX1008.6x20% of your health2 turns

Guild master: Tim, the Speaker

Bard

The world leans in to hear a good story. Words, and what follows.

Every level here raises Spirit and Dexterity fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 3 levels+3+16+33
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Encore
    1. 1level
  2. Rousing Song
    1. 1level
  3. Lull
    1. 5level

Abilities

Rousing Song

Skill

A song to march to. For three rounds every ally hits a quarter harder.

Unlocks
Level 1
Cost
10 stamina
Target
All allies
Type
Arcane

Roused for 3 rounds.

Encore

Class command

Sing it again! One friend repeats what they did last round, and it costs them nothing.

Unlocks
Level 1
Cost
12 stamina
Target
One ally
Type
Arcane

Lull

Skill

A low, slow tune that puts one creature to sleep for up to two rounds. A blow wakes it, so choose your moment.

Unlocks
Level 5
Cost
10 stamina
Target
One enemy
Type
Arcane

Asleep for 2 rounds.

Guild master: Iris the Flower

Dancer

Every step is a spell. Motion that means something.

Every level here raises Dexterity and Endurance fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 3 levels+3+16+33

Skill tree

  1. Pirouette
    1. 1level
  2. Sway
    1. 1level
  3. Whirl
    1. 5level

Abilities

Sway

Skill

Lean out of the way at just the right moment, and the next blow meant for you finds only air.

Unlocks
Level 1
Cost
6 stamina
Target
Yourself
Type
Physical

Evading for 1 round (you).

Pirouette

Class command

A turn that is also a threat. You slip the next two blows, and answer each of them with a strike of your own.

Unlocks
Level 1
Cost
12 stamina
Target
Yourself
Type
Physical

Evading for 2 rounds (you). Countering for 2 rounds (you).

Whirl

Skill

Spin through the enemy line and strike every foe in the front row, at a little less than full force.

Unlocks
Level 5
Cost
14 stamina
Target
All enemies
Type
Physical

80% power, reaches the front row while anyone stands there.

Guild master: Master Junis

Elementalist

Four old voices. One will. Ask the world, and it answers.

Every level here raises Intellect and Endurance fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 3 levels+3+16+33

Skill tree

  1. Attune
    1. 1level
  2. Firebolt
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Frost Shard
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Firebolt

Spell

A bolt of flame that reaches any row and clings to what it hits, burning for three more rounds. Rain weakens it.

Unlocks
Level 1
Cost
6 spirit
Target
One enemy
Cast
Instant
Type
Fire

130% power, reaches any row. Burning for 3 rounds.

All 20 ranks
RankLevelPowerCostCast
Firebolt I11.0x6 spiritInstant
Firebolt II61.4x8 spiritInstant
Firebolt III111.8x9 spirit2 turns
Firebolt IV162.2x11 spirit2 turns
Firebolt V212.6x12 spirit2 turns
Firebolt VI263.0x14 spirit2 turns
Firebolt VII313.4x15 spirit3 turns
Firebolt VIII363.8x17 spirit3 turns
Firebolt IX414.2x18 spirit3 turns
Firebolt X464.6x20 spirit3 turns
Firebolt XI515.0x21 spirit3 turns
Firebolt XII565.4x23 spirit3 turns
Firebolt XIII615.8x24 spirit4 turns
Firebolt XIV666.2x26 spirit4 turns
Firebolt XV716.6x27 spirit4 turns
Firebolt XVI767.0x29 spirit4 turns
Firebolt XVII817.4x30 spirit4 turns
Firebolt XVIII867.8x32 spirit4 turns
Firebolt XIX918.2x33 spirit4 turns
Firebolt XX968.6x35 spirit4 turns

Attune

Class command

Fill your next spell with the element of the last, turning through fire, then frost, then storm. A storm spell made this way can stun.

Unlocks
Level 1
Cost
6 spirit
Target
Yourself
Type
Arcane

Frost Shard

Spell

A shard of ice flung hard enough to bite, and cold enough to slow the target for two rounds.

Unlocks
Level 5
Cost
8 spirit
Target
One enemy
Cast
Instant
Type
Frost

120% power, reaches any row. Slowed for 2 rounds.

All 20 ranks
RankLevelPowerCostCast
Frost Shard I51.0x8 spiritInstant
Frost Shard II101.4x10 spiritInstant
Frost Shard III151.8x12 spirit2 turns
Frost Shard IV202.2x14 spirit2 turns
Frost Shard V252.6x16 spirit2 turns
Frost Shard VI303.0x18 spirit2 turns
Frost Shard VII353.4x20 spirit3 turns
Frost Shard VIII403.8x22 spirit3 turns
Frost Shard IX454.2x24 spirit3 turns
Frost Shard X504.6x26 spirit3 turns
Frost Shard XI555.0x28 spirit3 turns
Frost Shard XII605.4x30 spirit3 turns
Frost Shard XIII655.8x32 spirit4 turns
Frost Shard XIV706.2x34 spirit4 turns
Frost Shard XV756.6x36 spirit4 turns
Frost Shard XVI807.0x38 spirit4 turns
Frost Shard XVII857.4x40 spirit4 turns
Frost Shard XVIII907.8x42 spirit4 turns
Frost Shard XIX958.2x44 spirit4 turns
Frost Shard XX1008.6x46 spirit4 turns

Guild master: Master Falos

Evoker

Say it, and it is so. No ritual. No delay.

Every level here raises Intellect and Strength fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 3 levels+3+16+33
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Quicken
    1. 1level
  2. Lightning
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Force Wall
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Lightning

Spell

The hardest single blow an evoker has at the start, and at its lowest ranks it lands the moment you speak.

Unlocks
Level 1
Cost
8 spirit
Target
One enemy
Cast
Instant
Type
Storm

170% power, reaches any row.

All 20 ranks
RankLevelPowerCostCast
Lightning I11.0x8 spiritInstant
Lightning II61.4x10 spiritInstant
Lightning III111.8x12 spirit2 turns
Lightning IV162.2x14 spirit2 turns
Lightning V212.6x16 spirit2 turns
Lightning VI263.0x18 spirit2 turns
Lightning VII313.4x20 spirit3 turns
Lightning VIII363.8x22 spirit3 turns
Lightning IX414.2x24 spirit3 turns
Lightning X464.6x26 spirit3 turns
Lightning XI515.0x28 spirit3 turns
Lightning XII565.4x30 spirit3 turns
Lightning XIII615.8x32 spirit4 turns
Lightning XIV666.2x34 spirit4 turns
Lightning XV716.6x36 spirit4 turns
Lightning XVI767.0x38 spirit4 turns
Lightning XVII817.4x40 spirit4 turns
Lightning XVIII867.8x42 spirit4 turns
Lightning XIX918.2x44 spirit4 turns
Lightning XX968.6x46 spirit4 turns

Quicken

Class command

Hurry your own hands. Your next spell acts before anything else in the round, takes no time to cast, and costs nothing.

Unlocks
Level 1
Cost
6 spirit
Target
Yourself
Type
Arcane

Quickened for 2 rounds (you).

Force Wall

Spell

Throw up a wall of force in front of your whole side. For two rounds it soaks up harm, more with your intellect.

Unlocks
Level 5
Cost
12 spirit
Target
All allies
Cast
Instant
Type
Arcane

Warded for 2 rounds.

All 20 ranks
RankLevelPowerCostCast
Force Wall I51.0x12 spiritInstant
Force Wall II101.4x15 spiritInstant
Force Wall III151.8x18 spiritInstant
Force Wall IV202.2x21 spiritInstant
Force Wall V252.6x24 spiritInstant
Force Wall VI303.0x27 spiritInstant
Force Wall VII353.4x30 spirit2 turns
Force Wall VIII403.8x33 spirit2 turns
Force Wall IX454.2x36 spirit2 turns
Force Wall X504.6x39 spirit2 turns
Force Wall XI555.0x42 spirit2 turns
Force Wall XII605.4x45 spirit2 turns
Force Wall XIII655.8x48 spirit2 turns
Force Wall XIV706.2x51 spirit2 turns
Force Wall XV756.6x54 spirit2 turns
Force Wall XVI807.0x57 spirit2 turns
Force Wall XVII857.4x60 spirit2 turns
Force Wall XVIII907.8x63 spirit2 turns
Force Wall XIX958.2x66 spirit2 turns
Force Wall XX1008.6x69 spirit2 turns

Guild master: The Master

Psionicist

The loudest room is inside. Thought, made force.

Every level here raises Intellect and Wisdom fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Telekinesis
    1. 1level
  2. Mind Spike
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Mental Shield
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Mind Spike

Spell

A blow delivered straight to the thought behind the eyes. It reaches any row and ignores magic armor entirely.

Unlocks
Level 1
Cost
8 spirit
Target
One enemy
Cast
Instant
Type
Psychic

130% power, reaches any row, ignores armor.

All 20 ranks
RankLevelPowerCostCast
Mind Spike I11.0x8 spiritInstant
Mind Spike II61.4x10 spiritInstant
Mind Spike III111.8x12 spirit2 turns
Mind Spike IV162.2x14 spirit2 turns
Mind Spike V212.6x16 spirit2 turns
Mind Spike VI263.0x18 spirit2 turns
Mind Spike VII313.4x20 spirit3 turns
Mind Spike VIII363.8x22 spirit3 turns
Mind Spike IX414.2x24 spirit3 turns
Mind Spike X464.6x26 spirit3 turns
Mind Spike XI515.0x28 spirit3 turns
Mind Spike XII565.4x30 spirit3 turns
Mind Spike XIII615.8x32 spirit4 turns
Mind Spike XIV666.2x34 spirit4 turns
Mind Spike XV716.6x36 spirit4 turns
Mind Spike XVI767.0x38 spirit4 turns
Mind Spike XVII817.4x40 spirit4 turns
Mind Spike XVIII867.8x42 spirit4 turns
Mind Spike XIX918.2x44 spirit4 turns
Mind Spike XX968.6x46 spirit4 turns

Telekinesis

Class command

Move a combatant to the other row without touching them. Pull a caster out to the front, or lift a friend out of harm's way.

Unlocks
Level 1
Cost
8 spirit
Target
Anyone
Type
Psychic

Mental Shield

Spell

Fold your mind away from harm. For three rounds, spells hit you at half strength.

Unlocks
Level 5
Cost
8 spirit
Target
Yourself
Cast
Instant
Type
Psychic

Mental shield for 3 rounds (you).

All 20 ranks
RankLevelPowerCostCast
Mental Shield I51.0x8 spiritInstant
Mental Shield II101.4x10 spiritInstant
Mental Shield III151.8x12 spiritInstant
Mental Shield IV202.2x14 spiritInstant
Mental Shield V252.6x16 spiritInstant
Mental Shield VI303.0x18 spiritInstant
Mental Shield VII353.4x20 spirit2 turns
Mental Shield VIII403.8x22 spirit2 turns
Mental Shield IX454.2x24 spirit2 turns
Mental Shield X504.6x26 spirit2 turns
Mental Shield XI555.0x28 spirit2 turns
Mental Shield XII605.4x30 spirit2 turns
Mental Shield XIII655.8x32 spirit2 turns
Mental Shield XIV706.2x34 spirit2 turns
Mental Shield XV756.6x36 spirit2 turns
Mental Shield XVI807.0x38 spirit2 turns
Mental Shield XVII857.4x40 spirit2 turns
Mental Shield XVIII907.8x42 spirit2 turns
Mental Shield XIX958.2x44 spirit2 turns
Mental Shield XX1008.6x46 spirit2 turns

Guild master: Kar

Assassin

One breath. One blade. Unseen until it is done.

Every level here raises Dexterity and Strength fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 3 levels+3+16+33
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Throw
    1. 1level
  2. Mark for Death
    1. 1level
  3. Garrote
    1. 5level

Abilities

Mark for Death

Skill

Point them out. For three rounds the target takes 30% more damage from everyone.

Unlocks
Level 1
Cost
8 stamina
Target
One enemy
Type
Shadow

Marked for 3 rounds.

Throw

Class command

A blade from your sleeve. It flies from any row at anyone, and it gets there before most can move.

Unlocks
Level 1
Cost
6 stamina
Target
One enemy
Type
Physical

110% power, reaches any row.

Garrote

Skill

A wire from behind. It hurts, and for two rounds the target cannot speak a spell.

Unlocks
Level 5
Cost
14 stamina
Target
One enemy
Type
Physical

130% power, reaches the front row while anyone stands there. Silenced for 2 rounds.

Guild master: Mother Luno

Shadow Mage

Where the light ends, you begin. Darkness has rules.

Every level here raises Intellect and Dexterity fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Shadow Step
    1. 1level
  2. Shadow Bolt
    1. I1
    2. II6
    3. III11
    4. IV16
    5. V21
    6. VI26
    7. VII31
    8. VIII36
    9. IX41
    10. X46
    11. XI51
    12. XII56
    13. XIII61
    14. XIV66
    15. XV71
    16. XVI76
    17. XVII81
    18. XVIII86
    19. XIX91
    20. XX96
  3. Veil
    1. I5
    2. II10
    3. III15
    4. IV20
    5. V25
    6. VI30
    7. VII35
    8. VIII40
    9. IX45
    10. X50
    11. XI55
    12. XII60
    13. XIII65
    14. XIV70
    15. XV75
    16. XVI80
    17. XVII85
    18. XVIII90
    19. XIX95
    20. XX100

Abilities

Shadow Bolt

Spell

A dark bolt that reaches any row, and is stronger still where the light is poor.

Unlocks
Level 1
Cost
6 spirit
Target
One enemy
Cast
Instant
Type
Shadow

140% power, reaches any row.

All 20 ranks
RankLevelPowerCostCast
Shadow Bolt I11.0x6 spiritInstant
Shadow Bolt II61.4x8 spiritInstant
Shadow Bolt III111.8x9 spirit2 turns
Shadow Bolt IV162.2x11 spirit2 turns
Shadow Bolt V212.6x12 spirit2 turns
Shadow Bolt VI263.0x14 spirit2 turns
Shadow Bolt VII313.4x15 spirit3 turns
Shadow Bolt VIII363.8x17 spirit3 turns
Shadow Bolt IX414.2x18 spirit3 turns
Shadow Bolt X464.6x20 spirit3 turns
Shadow Bolt XI515.0x21 spirit3 turns
Shadow Bolt XII565.4x23 spirit3 turns
Shadow Bolt XIII615.8x24 spirit4 turns
Shadow Bolt XIV666.2x26 spirit4 turns
Shadow Bolt XV716.6x27 spirit4 turns
Shadow Bolt XVI767.0x29 spirit4 turns
Shadow Bolt XVII817.4x30 spirit4 turns
Shadow Bolt XVIII867.8x32 spirit4 turns
Shadow Bolt XIX918.2x33 spirit4 turns
Shadow Bolt XX968.6x35 spirit4 turns

Shadow Step

Class command

Vanish and come back behind the target. You strike for half again as much, and you cannot be hit for the rest of the round.

Unlocks
Level 1
Cost
10 spirit
Target
One enemy
Type
Shadow

Veil

Spell

Slip out of sight. For this round, nothing can single you out.

Unlocks
Level 5
Cost
10 spirit
Target
Yourself
Cast
Instant
Type
Shadow

Veiled for 1 round (you).

All 20 ranks
RankLevelPowerCostCast
Veil I51.0x10 spiritInstant
Veil II101.4x13 spiritInstant
Veil III151.8x15 spiritInstant
Veil IV202.2x18 spiritInstant
Veil V252.6x20 spiritInstant
Veil VI303.0x23 spiritInstant
Veil VII353.4x25 spirit2 turns
Veil VIII403.8x28 spirit2 turns
Veil IX454.2x30 spirit2 turns
Veil X504.6x33 spirit2 turns
Veil XI555.0x35 spirit2 turns
Veil XII605.4x38 spirit2 turns
Veil XIII655.8x40 spirit2 turns
Veil XIV706.2x43 spirit2 turns
Veil XV756.6x45 spirit2 turns
Veil XVI807.0x48 spirit2 turns
Veil XVII857.4x50 spirit2 turns
Veil XVIII907.8x53 spirit2 turns
Veil XIX958.2x55 spirit2 turns
Veil XX1008.6x58 spirit2 turns

Guild master: Ral Raegar

Crafter

Every level here raises Dexterity and Vitality fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 3 levels+3+16+33
Vitality+1 every 3 levels+3+16+33
Intellect+1 every 10 levels+1+5+10
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 10 levels+1+5+10
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Snare Trap
    1. 1level
  2. Gather
    1. 1level
  3. Refine
    1. 5level

Abilities

Gather

Skill

Harvest herbs, stone and timber, given the right tool and a little patience.

Unlocks
Level 1
Cost
Free
Target
No target
Type
Nature

Snare Trap

Class command

Set a trap on the ground. The next enemy to act takes damage and loses its turn.

Unlocks
Level 1
Cost
10 stamina
Target
No target
Type
Physical

Refine

Skill

Turn raw materials into something better. It is the difference between a heap of ore and a bar worth selling.

Unlocks
Level 5
Cost
Free
Target
No target
Type
Physical

Guild master: Brewmaster Corvin Ash

Alchemist

Measure twice, stir once. Never taste the experiment.

Every level here raises Intellect and Wisdom fastest, and adds a little to everything else.

AttributeGainAt level 10At level 50At level 100
Strength+1 every 10 levels+1+5+10
Dexterity+1 every 10 levels+1+5+10
Vitality+1 every 10 levels+1+5+10
Intellect+1 every 3 levels+3+16+33
Spirit+1 every 10 levels+1+5+10
Wisdom+1 every 3 levels+3+16+33
Endurance+1 every 10 levels+1+5+10

Skill tree

  1. Brew
    1. 1level
  2. Distil
    1. 5level

Abilities

Brew

Skill

Turn herbs you have gathered into salves, tonics and draughts, at an alembic.

Unlocks
Level 1
Cost
Free
Target
No target
Type
Poison

Distil

Skill

The patient work of a trained alchemist: stronger draughts, and the elixirs nobody else can make.

Unlocks
Level 5
Cost
Free
Target
No target
Type
Poison